Instructional Design
This site discusses six theories for developing instruction (Learning or Instructional Design):
- Gagnè's Nine Steps of Instruction (1985)
- John Keller's ARCS model (1988)
- Merrill's Component Display Theory (1983)
- Reigeluth's Elaboration Theory (1983)
- Constructivism
- van Merriënboer's 4C/ID Model (1997)
It also includes a Learning Design Model or template built from the six theories, an Agile Learning Design framework for rapid instructional design, and a list of templates.
Introduction
Instructional Design models or theories may be defined as frameworks for developing modules or lessons that 1) increase and/or enhance the possibility of learning and 2) encourage the engagement of learners so that they learn faster and gain deeper levels of understanding.
Instructional Design (ID) models differ from Instructional System Design (ISD) models in that ISD models have a broad scope and typically divide the instruction design process into five phases:
- Analysis
- Design
- Development
- Implementation or Delivery
- Evaluation
In addition, ISD models uses formative evaluations the all the phases and a summative evaluation at the end of the process.
ID models are less broad in nature and mostly focus on analysis and design, thus they normally go into much more detail, especially in the design portion. ID models are normally employed in conjunction with ISD models. The ISD process keeps the entire training, development, or educational process on the correct path or objective, while one or more ID models are used that best supports the learning process being designed. (van Merriënboer, 1997, pp2-3)
There are three types of strategies within Instruction Design theories (Reigeluth, 1983):
- Organizational strategies are broken down on the micro or macro level and deals with the way in which a lesson is arranged and sequenced.
- Delivery strategies are concerned with the decisions that affect the way in which information is carried to the student, particularly, the selection of instructional media.
- Management strategies involve the decisions that help the learner interact with the activities designed for learning.
Learning Design
Lately there has been some movement to call Instructional Design Learning Design with the hope that this will focus the process more on the learners rather than the design or platform. However, this has been criticized by others as we cannot design learning because it is an outcome, rather we can only design the instruction, which is a process.
References
Gagnè, R. (1985). The Conditions of Learning and the Theory of Instruction, (4th ed.), New York: Holt, Rinehart, and Winston.
Keller, J.M., & Suzuki, K. (1988). Use of the ARCS motivation model in courseware design. In D. H. Jonassen (ED.) Instructional designs for microcomputer courseware. Hillsdale, NJ: Lawrence Erlbaum.
Merrill, M. D. (1983). Component Display Theory. In C. M. Reigeluth (ed), Instructional Design Theories and Models: An Overview of their Current States. Hillsdale, NJ: Lawrence Erlbaum.
Reigeluth, C. M. and Stein, F. S. (1983). The Elaboration Theory of Instruction. In C. M. Reigeluth (ed), Instructional Design Theories and Models: An Overview of their Current States. Hillsdale, NJ: Lawrence Erlbaum.
van Merriënboer, J.J.G. (1997). Training Complex Cognitive Skills: A Four-Component Instructional Design Model for Technical Training. Englewood Cliffs, New Jersey: Educational Technology Publications.

