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Matthew Engle and
Daniel Berke have been collaborating on computer games for nearly a
decade, since the dark days of junior high school. The idea first
came to them while having lunch at Farmer's Market, on Third Street
and Fairfax for those of you familiar with Los Angeles, and before
long the two were off and running. They began by writing text
adventure game parodies of the famous Zork series, and over the
years honed their game design and programming expertise. The
culmination of this phase occurred in 1989, when they won the Grand
Prize at the Rockwell Computer Science Competition for their game
Skyland's Star. In 1990, they released Skyland's Star into the
shareware market.
By now the two had
formed Eleventh Dimension Entertainment, but the market for text
adventures was shrinking fast. Matt and Dan turned toward
another source of inspiration, the Ultima series, and the seeds of
Excelsior were born. Over the course of nearly three years, the two
designed and wrote Excelsior Phase One. It was released through
shareware, and much to their surprise turned out to be quite a
success.
The two then turned
their attention to the sequel. Excelsior Phase Two would be bigger,
better and more advanced in every way, and it ended up consuming
nearly five years of their lives. Who are these two dedicated
gamers? Let's meet them, shall we?
Matthew
Engle
Matt Engle holds a degree in
Communications and a minor in Philosophy from Loyola Marymount
University. For several years he worked as a production manager in
the film and television industry. He also had a short stint as a
development assistant at Republic Pictures.
Matt graduated at the
serendipitous time that his two passions - film and computers - were
merging into a newfangled buzzword known as "Multimedia."
In early 1993 he dove into this brave new world by joining Disney
Interactive, where he produced the Gameboy version of hit movie Toy
Story. Currently he is a Senior Producer at Knowledge Adventure, the
worldwide market leader in educational games, where he has produced
countless titles.
Matt Engle is
Co-Founder of Eleventh Dimension Entertainment. His focuses on game
design, writing and the graphics portion of their products.
Daniel Berke
Dan Berke has a degree in Computer
& Systems Engineering from Rensselaer Polytechnic Institute.
After graduating in 1993, he got sucked into the defense industry
and moved to San Diego to work on satellite telemetry systems.
However, his goal was always to get into professional game
programming, and in 1995 he got his break. He was hired at what
turned out to be a doomed start-up game company. Five months later,
he quit and went to another start-up game development house.
Over the course of
his two years at Screaming Pink, Inc., Dan was on the core team for
the Sega Saturn version of Earthworm Jim 2 and was the lead
programmer on the Sony Playstation version, which unfortunately was
only released in Europe. After two years, Dan left Screaming Pink to
move on to bigger and better things. As fate would have it, he wound
up moving to Seattle to work for Electronic Arts. His most recent EA
releases include Need For Speed III: Hot Pursuit and Need For Speed:
High Stakes. Currently he works at Monolith Productions
developing action games for the PlayStation 2.
Dan Berke is the
other Co-Founder of Eleventh Dimension Entertainment. He is
responsible for all programming, product management, and anything
remotely technical.
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